ImFusion C++ SDK 4.5.0
ImFusion::GlSlice::Renderbuffer Struct Reference

Public Member Functions

void attachToFbo (GL::Framebuffer &fbo)

Public Attributes

std::unique_ptr< GL::Texture > color
std::unique_ptr< GL::Texture > distance
std::unique_ptr< GL::Texture > depth

The documentation for this struct was generated from the following file:
  • ImFusion/GL/GlSlice.h
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